Left 4 Dead Forums - View Single Post - Mapping for L4D?
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Old November 27th, 2008, 03:55 AM   #10
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><0>* is Zombie fodder
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Join Date: Nov 2008
Posts: 51
><0>* is infected
L4D is inherently alot of triggers, more so for vs, there are breakble walls, triggers for the algorithims for the AI director, and most of the junk you see is most likely the AI paths because they need the horde to get anywhere the player can go.

How are you viewing the maps? my .bsp compiler doesn't work on the new-er maps. (VMEX)

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