Left 4 Dead Forums - View Single Post - Is Half-Life becoming too NPC focussed?
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Old February 24th, 2008, 04:03 AM   #5
Dangar^
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I liked it how in the original HL you could either choose to listen to them or give them a face full of crowbar and stroll off.

In HL2 it would've been hell, espiecally with all the episodes, to allow the player kill whichever NPC they see fit, but i do hate it how it's like


Move from battle;
Listen to NPC;
NPC unlocks door, presents you with weapon, moves something, unlocks secret exit;
go on your way;

Still, the NPC encounters arn't as bad as Mass Effect [TOO MANY GODAMN WORDS] (but atleast Mass Effects are skippable)
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