Death Toll>Sewers box shaped shadows
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Death Toll>Sewers box shaped shadows


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Old July 1st, 2009, 11:47 PM   #1
DanTehMan is Zombie fodder
 
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Death Toll>Sewers box shaped shadows

On Death Toll > Sewers right before the safe house and ONLY there, I get box shaped shadows on the dead zombies and generally incorrect shadows

I tested thoroughly, and this glitch does not occur in any other campaign.

Screens;

Example #1


Example #2


The stretch of area I am referring to where the glitch happens:



As I said before, there are no other graphical glitches (apart from the stable ones) I am experiencing. Anyone else getting this?

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Old July 2nd, 2009, 02:43 PM   #2
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Iggy was killed in the first minuteIggy was killed in the first minute
I have not seen that before, but then again, I was not really paying attention or looking for it.

What do you have your video setting set to in the game?

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Old July 2nd, 2009, 11:39 PM   #3
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Originally Posted by Iggy View Post
I have not seen that before, but then again, I was not really paying attention or looking for it.

What do you have your video setting set to in the game?
4XAA 16X ANTI highest on everything else apart from effects which are on medium.

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Old July 3rd, 2009, 01:03 AM   #4
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Prolly a weird effect with your drivers and video hardware.

I had a similar issue with Crysis a while ago. I cranked the settings but found that if I had a particular combination of video settings, I would get weird artifacts in some parts of the game. Maybe this is a similar situation?
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Old July 3rd, 2009, 09:50 AM   #5
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The corpse's weird position seems to have glitched the shadows, and since you mentioned you don't get the problem with other campaigns other than this you really shouldn't bother with this problem.

Perhaps it's just the crappy shadow system we get today in the 21st century, and not a glitch.

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