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L4d Runing Fine, suddenly not long load times


Problems and Errors: Technical issues or difficulties running Left4Dead or Left4Dead2 on your computer or XBox.

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Old July 2nd, 2009, 12:57 AM   #1
Cannon is confused gamer
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Angry L4d Runing Fine, suddenly not long load times

Whole story in a nutshell is this: Been playing just fine for 7 months. No problems other then typical windows crashing. Yesterday, all of a sudden load times are 5 min+ and game play is ridiculously slow. I've tried this in both single and multiplayer. Cant even get into a server because the load screen appears to freeze and when alt-tabbed, and ctrl alt del, says that it is not responding. suddenly just kick back into loading and eventually loads. While in game, the play is unbearably slow.

Here is my DXDIAG info:

Code:
------------------
System Information
------------------
Time of this report: 7/1/2009, 02:17:38
       Machine name: SMOKIN
   Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
           Language: English (Regional Setting: English)
System Manufacturer: Vision Computers Inc.
       System Model: DG31PR
               BIOS: BIOS Date: 01/23/08 15:53:32 Ver: 08.00.10
          Processor: Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
             Memory: 2044MB RAM
          Page File: 1454MB used, 2870MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6001.18000 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 9600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 9600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_C8623842&REV_A1
   Display Memory: 1267 MB
 Dedicated Memory: 501 MB
    Shared Memory: 765 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: ViewSonic VX2240w
      Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
   Driver Version: 8.15.0011.8618 (English)
      DDI Version: 10
Driver Attributes: Final Retail
 Driver Date/Size: 6/10/2009 06:03:00, 7611904 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: 
Device Identifier: {D7B71E3E-4562-11CF-587A-69E801C2C535}
        Vendor ID: 0x10DE
        Device ID: 0x0622
        SubSys ID: 0xC8623842
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (Realtek High Definition Audio)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_8086D608&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKVHDA.sys
         Driver Version: 6.00.0001.5473 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/28/2007 16:46:38, 1951000 bytes
            Other Files: 
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Realtek Digital Output (Realtek High Definition Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_8086D608&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKVHDA.sys
         Driver Version: 6.00.0001.5473 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/28/2007 16:46:38, 1951000 bytes
            Other Files: 
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Last edited by Iggy; July 2nd, 2009 at 01:04 PM..
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Old July 2nd, 2009, 01:01 AM   #2
Cannon is confused gamer
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Apologies, the title was suppose to read "L4d Runing Fine, suddenly long load times"
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Old July 2nd, 2009, 01:25 AM   #3
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PMS Betty B was killed in the first minute
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Could be your internet connection. or certain servers.


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Old July 2nd, 2009, 01:32 AM   #4
Cannon is confused gamer
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Thing is, it's happening in single player. I reinstalled the game; problem persists. Also tried several of the sticky fixes: multi core disabled, defraging game cahe and system HD, etc. No dice.
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Old July 2nd, 2009, 01:43 AM   #5
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ooOOooh...hm...did you try reinstalling steam?


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MyNameDidntFit [Union]: Eat them
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Old July 2nd, 2009, 02:01 AM   #6
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Oh ok, ill try that
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Old July 2nd, 2009, 02:58 AM   #7
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ok, reinstalled steam, which also promted me to reinstall l4d again. same thing is happening. Starts just fine, but when i go to load a campaign in single player or start to load a game in multiplayer, it freezes at 50% then about 2 minutes later loads the game. when in the game, it is really choppy and seems to freeze slightly every 2 seconds
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Old July 2nd, 2009, 01:05 PM   #8
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Iggy was killed in the first minuteIggy was killed in the first minute
Try lowering your screen resolution to 1024x768 or so and see if that helps. Maybe 1680 is just too high for your system.

*********************************
How To Post Your DXDIAG Information

Can You Run It?


Minimum Specs:

Processor: 3gHz single core/2.0gHz Dual core
RAM: 1GB/2GB for Vista
Video Card: 128MB with support for DirectX 9.0c
and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
Sound Card: DirectX 9.0c compatible

Steam Ports to be opened:

* UDP 27000 to 27020 inclusive
* TCP 27020 to 27050 inclusive

Dedicated or Listen Servers

* TCP 27015 (SRCDS Rcon port)
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Old July 2nd, 2009, 01:21 PM   #9
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I'd say that would be a possilbility but i've been using those settings for the last 7 months with no problems at all.... For giggles I did try it and had the same results.
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Old July 2nd, 2009, 01:53 PM   #10
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Iggy was killed in the first minuteIggy was killed in the first minute
Originally Posted by Cannon View Post
I'd say that would be a possilbility but i've been using those settings for the last 7 months with no problems at all.... For giggles I did try it and had the same results.
OK, then just for some more giggles, try rolling you driver back to the 178 version and see if it makes a difference.

GeForce Release 178

*********************************
How To Post Your DXDIAG Information

Can You Run It?


Minimum Specs:

Processor: 3gHz single core/2.0gHz Dual core
RAM: 1GB/2GB for Vista
Video Card: 128MB with support for DirectX 9.0c
and Pixel Shader 2.0 (ATI 9600/GeForce 6600 or higher)
Sound Card: DirectX 9.0c compatible

Steam Ports to be opened:

* UDP 27000 to 27020 inclusive
* TCP 27020 to 27050 inclusive

Dedicated or Listen Servers

* TCP 27015 (SRCDS Rcon port)
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Old July 4th, 2009, 12:34 AM   #11
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Ok, I rolled back the driver to 178. Still getting the same result... any other suggestions? They would be much appreciated.
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Old July 4th, 2009, 01:56 AM   #12
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Check your ram. Make sure you don't have something going on? Also, did you download any porn recently?

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Old July 4th, 2009, 02:40 AM   #13
Cannon is confused gamer
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one of the first things I've checked. I used a RAM checker to verify it's integrity. Passed all three stress tests. As far as the pr0n goes, none recently.
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Old July 4th, 2009, 02:56 AM   #14
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What about your CPU's? And your GFX card temp when you're playing

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Old July 4th, 2009, 03:00 AM   #15
Cannon is confused gamer
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I have monitors on both of those. They are well within manufacturing tolerances.

Showing FPS's... found that if i dont move the mouse, I get almost 60 fps... Once I start moving, drops to 12 fps
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Old July 4th, 2009, 07:33 AM   #16
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Same exact problem, and I have done the same exact things he has...4 of my buddies also recently ran into this problem...what's going on with L4D?
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Old July 4th, 2009, 08:36 AM   #17
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Hmmm, did you download any drivers then notice the problem?

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Old July 4th, 2009, 02:28 PM   #18
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No, it just randomly happened. I tried downloading new video drivers and all these other ones after it had problems but nothing fixed it. I've even reinstalled L4D and reinstalled Steam and L4D is still the ONLY game not working.
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Old July 4th, 2009, 03:13 PM   #19
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Alright, well now it takes and extremely long time to load a map, but once inside, it lags like crazy. I have a Nvidia GeForce 9800 GTX, 3.0 Ghz Intel Quad Core, 4 Gigs of RAM and it still lags. It NEVER did this before. Like it's as if someone is trying to crawl but one of their arms got blown off and they can only see out of one eye. It's bad.
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Old July 4th, 2009, 03:51 PM   #20
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Originally Posted by ShadowsTalon View Post
Alright, well now it takes and extremely long time to load a map, but once inside, it lags like crazy. I have a Nvidia GeForce 9800 GTX, 3.0 Ghz Intel Quad Core, 4 Gigs of RAM and it still lags. It NEVER did this before. Like it's as if someone is trying to crawl but one of their arms got blown off and they can only see out of one eye. It's bad.

Yeah .... im having the same problem... tried all the usual fixes. Nothing.
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