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Is Half-Life becoming too NPC focussed?
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December 8th, 2008, 03:33 AM
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MyNameDidntFit
MyNameDidntFit
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But surely they could do it without constant scenes of:
-Stop.
-Listen.
-Wait.
-Go.
And yeah, Afnopo, you'll never figure out who the G-Man is... Valve have made it so deliberately
As a challenge; try figuring out who he is just playing Half-Life
~
Star Wars: The Old Republic
~
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