AI Director.
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Old May 3rd, 2008, 07:18 PM   #1
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AI Director.

I don't know. What are your thoughts on AI Director? How long do you think it will take for you to second guess the Director? I really want to know, exactly how many spawn points are there on a given map? 10, 20, 50? W/E Will the Director really put out? What do you expect the Director to be capable of?

I am hoping for corner lurkers. And ground huggers, the torso/head/arms only zombies. Will there also be jumpers too? I hope so. You guys? Can the AI Director place some zombies on roofs and have them fall down? During the "resting periods" will the Director put some zombies behind wire fences, and unbreakable glass to freak us out? Ambient noises?

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Old May 4th, 2008, 02:07 AM   #2
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Your not going to be able to second guess him.

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Old May 4th, 2008, 02:44 AM   #3
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The AI director decides when to place infected in any designated spawn areas and chooses how many infected will spawn in that place at any one time. So pretty much, any place on the map could be swarming with infected one time, and empty the next.

The boss infected will be either controlled by other players or will be AI - like the bots in Counter-strike, and im guessing will work with the AI director.

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Old May 4th, 2008, 04:03 AM   #4
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My main worry with the AID is that its not going to live up to its hype... There's a lot of hype about it and it'd be a massive letdown if it didn't live up to it.

The AID can and will place zombies on roofs, in buildings and in other places you can't get to but they can get to you. The way its been described is tat the survivors have a certain amount of the map accessible (different each time?) whilst the infected can get anywhere and everywhere so as to help them ambush and surprise the survivors.



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