Left 4 Dead Forums - View Single Post - Is Half-Life becoming too NPC focussed?
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Old January 21st, 2008, 10:59 AM   #2
AzH
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That you are right. But at least it's not as character-centric as Metal gear Solid is. It'd be good if they made the set pieces with NPC's skippable with a click of the mouse. Especially if you're playing through a second (or more) time. You don't need to listen to the same shit (again) to follow the story.
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