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Old January 22nd, 2008, 12:33 PM   #8
AzH
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In their L4D preview the guys at Shacknews had this to say about the delays:

As can be expected, there is a significant amount of work left for Turtle Rock and Valve to do between now and late summer. Aaron and I only experienced two of the game's four overall scenarios, and we were told that the zombie-controlling side of the game was not yet ready to be shown. Load times need to be optimized, as switching from map to map resulted in a lengthy wait. Though the game ran smoothly with a large amount of zombies on-screen, it would occasionally slow to a crawl for no discernible reason. Its user-interface is very much a work-in-progress. - Chris Faylor

Though the game is still very unfinished--animation and sound bugs, and the occasional curious gameplay quirk, pop up from time to time--the hardest work, building that memorable experience, is already done. - Aaron Linde
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